Saturday, June 12, 2010

Brokeback Mountain

Of course the movie was made in Canada for whatever reason, but the story was certainly about a place in Wyoming.

We have scoured them Wyoming mountains and found the most likely site for the story.

See details at both panosearth and oilsearth

Wednesday, June 9, 2010

Streets of Paris

Go to France below to see a new UTube Pano of Paris

Tuesday, June 8, 2010

St Moritz Switzerland - Latest Feature

St Moritz is said to be the oldest "Ski Resort" on Earth, and it is easy to see why back then they selected this site to build the famous ski resort.

You can see all the normal presentations below in at Switzerland - St Moritz as well as the usual album of oils at

Monday, June 7, 2010

The Engine

For mine, the main issue with wide panos and the web is that screens are 4:3 [and a bit wider now on laptops] but a 360 deg pano is about 12:1 so if shown full size to fill a screen [as it normally is] then it will be maximum 100 high and the whole effect is lost. Scroll bars can solve that to some extent but the thrill of seeing a 360 deg pano "doing the circuit" several times with "no start nor end to be seen" is lost.

The first attempt I found [back in 2000] to display in a "rotating engine" was: this site [opens in a separate window], using PTViewer engine.

A recent breakthrough came in a jalbum skin called artepanorama: this skin [opens in a separate window]

IMHO this engine is far better then the earlier models and is the one used at this site, and I would recommend this skin to anyone wishing to make their own album of panos

The Basics

The reason my results were not so good with the Kodak 240 was that the first digital cameras were basically "Point & Shoot", ie automatic, and as you will see below it is vital to have full manual control of the camera. Secondly the software has greatly improved since 2000. That is to say I have used PM4 on some old images from the Kodak 240 and "seaming & ghosting" has all but vanished. But there is no substitute for taking the images manually in the first place, and IMHO there is no better way to describe that than by reference to the notes supplied with PM4.

You will note the comment "* Your camera model may not include this feature or option" was in fact the reason my P&S Kodak 240 did not always provide seamless panos.

These instructions from ArcSoft essentially apply to all software systems as they refer to basic physical aspects of seamlessly joining two or more separate images.

As for most modern cameras the Kodak ZD710 has a [limited to 3 images only] built in stiching facility and indeed it does employ all these rules, eg exposure is frozen upon the first image.


Apart from Panavision, Vistavision etc at the movie theatres back in 1950s, I guess it was the Surround Theatre at DisneyLand I saw in 1982 that really blew my mind about 360 deg presentation.

In 1998 I bought one of the first digital cameras, a Kodak 240, and in 2000 I bought Panorama 2000 software [actually in a box back then] from ArcSoft and started to experiment with panos, albeit not even to the extent of 180 deg.

In 2008 I upgraded to a new Kodak ZD710 and to ArcSoft Panorama Maker 4 [PM4], and now able to make fully seamless panos, even at 360 deg

So I am talking of a fairly small investment of about $300 for a camera and $50 for software and a few tips on how to combine the two. I am sort of aware of very expensive "pano head cameras" that apparently take one exposure at 360 deg, and I think I have Googled to some of these images, but these tips are confined to the low budget "non geek" who simply wants to make neat panos.